Fourteen clips into the GTA 6 leak run, the number of circulating claims about how the game works has outgrown anyone's ability to track them. This is the consolidated list, with an honest confidence rating attached to each.

One rule governs the whole page: none of this is confirmed by Rockstar, which has published no gameplay footage, no interface, no mechanic description and no feature list beyond the official summary. Everything below comes from an internal build dated somewhere between 2023 and 2025.

How the Ratings Work

Combat and Player Systems

ClaimRatingNote
Six star wanted levelStructuralAlso part of Rockstar's own confirmed feature summary
Taser usable after disarming a guardStructuralWeapon category with its own reticle behaviour
Real-time melee disarms, kicks on downed enemiesStructuralConsistent with confirmed combat rework
Slow-motion knockout camerasTunableRDR2 precedent, easy to adjust or cut
Zombix painkillers restoring healthStructuralExisting GTA 5 brand promoted to an item. See our breakdown
Diminishing returns on repeated Zombix useTunableBalance value, certain to be tweaked
EpiPen as a second healing itemTunable
Eight weapon slots plus two healing itemsTunableInventory sizes change constantly
Item wheel separate from the weapon wheelStructuralSplitting wheels implies enough consumables to need one
Guards' hats falling off and becoming wearableFragileCharming, cuttable

Vehicles and Traversal

ClaimRatingNote
"Clone Key" prompt as an alternative to smashing a windowStructuralA designed quiet-theft verb
Fuel system with refuel pricing at pumpsStructuralWould be a franchise first. See the fuel piece
Vehicle repair pricing far above refuel costTunableEconomy value
Dedicated cinematic flight cameraStructural
Radio menu accessible in flight, with an "On Demand" entryStructuralEight station names surfaced. See the radio lineup
Bicycles with persistent trails in sandTunableDeformation systems are expensive and often scaled back
Specific vehicle identificationsFragileRockstar has never named a single GTA 6 vehicle

World and NPCs

ClaimRatingNote
High crowd density on beaches and in clubsStructuralThe most meaningful claim in the run. See the crowd analysis
NPCs moving in groups rather than aloneStructuralDirect answer to GTA 5's biggest world criticism
Varied panic responses (flee, faint, kneel)Structural
Elderly NPCs cowering rather than runningTunable
Reactive dialogue written for specific intrusionsTunableAudio is late-stage work
Named fishing spots with specific speciesStructuralFishing is separately confirmed by Rockstar
Playable arcade cabinets in a game shopFragileSide content is the most cuttable category
Interior businesses (strip club, gas station, game store)Tunable700 plus interiors is confirmed; specific shops are not

Interface and Progression

ClaimRatingNote
A stat labelled "Focus" increasing from activitiesStructuralSystem exists; naming may change
A karma or morality indicator after killingFragileWidely assumed, never confirmed, and no mainline GTA has shipped a morality system
"Wasted" retained as the death cardStructuralWording is the signal; the art is provisional
"Return to Lucia" objective with a heart iconTunableDo not read the heart as a romance meter
Binocular prompts labelled SCAN and WINK ITStructuralSee the binoculars piece
Warn and defuse dialogue options with policeStructural
Wanted status carrying outfit and vehicle descriptionsStructural
Police indicated by a screen effect rather than minimap dotsFragileInterface presentation, locked last
Any specific HUD layoutFragileNever describe leaked interface as GTA 6's HUD

The Two Rules Worth Remembering

First: a leaked build is not a Rockstar reveal. Our standing position that no official GTA 6 interface has ever been shown remains true, because it refers to Rockstar-published material. See the HUD note.

Second: the 2022 precedent is a warning. Roughly ninety clips leaked in September 2022 and produced confident conclusions about GTA 6's visual quality that Trailer 1 comprehensively invalidated fifteen months later. Full context in why an early build looks different.

Frequently Asked Questions

Which leaked detail is most likely to be in the final game?

The structural ones: crowd density, the six star wanted system, carried healing items, a separate item wheel and the observation verb. Those reflect decisions made early rather than art that gets rewritten.

Which is least likely?

Anything about interface layout, specific balance numbers or individual pieces of side content. UI is locked last and side content is cut first.

Has Rockstar confirmed any of this?

Only the elements that were already in its own published summary: the six star wanted system, reworked combat with prone crawling, zip ties and human shields, 200 plus vehicles, 700 plus interiors, and fishing.

Will the Extended Look confirm any of it?

Possibly. Rockstar has not disclosed the runtime or contents of the August 27 showcase. Our watch guide is what to look for.

The Bottom Line

Sort the claims by whether they describe a decision or a decoration and the picture gets much clearer. Verbs, systems and naming conventions are worth paying attention to. Numbers, layouts and individual shops are worth enjoying and forgetting. Everything on this page becomes obsolete on November 19, and most of it becomes obsolete on Thursday.